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Activity

A task or exercise that students are asked to do-often as part of a lesson plan or other larger unit of instruction-to help them develop particular skills, knowledge, or habits of mind. Usually, the goals and outcomes are broad.

  • Hot Dog Stand: The Works (Simulation/Game)
    Kids willingly accepted the challenge of managing their own Hot Dog Stand!.
  • Learning Disabilities Pride (ldpride.net)
    Information about learning styles and Multiple Intelligence (MI) is helpful for everyone especially for people with learning disabilities and Attention Deficit Disorder. Knowing a one's learning style will help one develop coping strategies to compensate for weaknesses and capitalize on strengths.
  • Pathfinder Science
    Pathfinder Science is a virtual community that practices mutual respect, embraces diversity, and inspires a passion for learning about the material world through science. This Collaborative Research community grew from an attempt to fulfill the vision of national efforts to reform science and technology education.
  • simSchool Scenarios
    This pdf file is a beginning workbook for the simSchool application (www.simschool.org). It develops several case studies of teaching and illustrates how simSchool allows someone to "play" with the case studies to learn about teaching.
  • The Learning Curve
    "The Learning Curve" (a site created by K12 students!) explores one of mankind's fundamental processes: learning. No matter what age, race, gender, or nationality, everyone learns.

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Challenge Grant
Program and the U.S. Department of Education PT3 Digital Equity
Task Force


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