Video Game Studies and the Emerging Instructional Revolution
Link: http://innovateonline.info/index.php?view=article&id=2
An additional development in learning and technology is the emergence of “Video Game Studies” as an academic field in higher education. While this trend may appear recent and relatively marginal, Joel Foreman’s account indicates that it has already gained considerable momentum as more scholars explore the possibilities of gaming as a legitimate vehicle of pedagogy and curricular reform. After surveying the growth of this field, Foreman considers how gaming technology can allow students to construct new knowledge as they navigate through sophisticated virtual environments suited to different disciplines of study. The future of gaming technology in higher education, Foreman argues, will largely depend on the increasing demand of students who seek to bridge the gap between their technological interests and their academic coursework.
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